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Blow Up The City Gamepasses

Five Robux products. Buy the multiplier first, the sandbox skip last.

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Gamepasses

This page is the catalogue. The ranking lives on the gamepass tier list. Prices are from the universe API (September 2026): X2 Cash 99, Unlimited NPCs 94, AC-130 149, ICBM 199, Unlimited Cash 320. Confirm the prompt in-game before you pay; studios change numbers.

None of these passes are required to play Blow Up The City. The loop is free. Read Getting Started and finish one earned-cash city before you open this shop.

X2 Cash — 99 Robux

Double cash per strike. The only pass that accelerates how to earn cash instead of skipping it. Buy it if you already like the game. Skip it if you are still hopping cratered public servers and blaming the economy.

Unlimited NPCs — 94 Robux

Spawn as many NPCs as you want. Full write-up: NPCs. Best in private servers with wide 1.5 tools.

AC-130 — 149 Robux

Control the gunship, shoot 30mm. Full write-up: How to Use the AC-130. Cash cousin: Attack Heli. Do not buy this as a farm.

ICBM — 199 Robux

Launch from space, most damage. Overlaps Nuke from Update 1.5. Save it for an untouched skyline. Firing ICBM into ash is how this pass earns its C rank.

Unlimited Cash — 320 Robux

Launch all airstrikes without farming. Highest price. Use it to test Tornado, Earthquake, Attack Heli, Nuke, AC-130, and ICBM in one private session. Do not use it as a beginner crutch — you will not learn targeting from how to destroy buildings.

Bundling

A “complete toybox” is Unlimited Cash + AC-130 + ICBM + Unlimited NPCs. That is a lot of Robux to skip a loop that already works. A “serious farm” is only X2 Cash. A “showcase” is Unlimited NPCs plus a private server plus whatever strike you actually enjoy.

There is no documented bundle discount, no group-join cash, and no code that grants a pass. Anyone selling pass unlocks is not an official Airstrike Industries channel.

After you buy something, go run a cash run or a private showcase. Sitting in the menu does not make 30mm rounds exist. If a pass fails to apply, rejoin — the game page already warns you to rejoin after some purchases in this genre — and report it as early-testing feedback.

Think of passes as three drawers. Drawer one is economy: X2 Cash. Drawer two is map dressing: Unlimited NPCs. Drawer three is toys: AC-130, ICBM, Unlimited Cash. Open drawer one only after a vanilla session. Open drawer three only on a private intact city. Mixing drawers on a public crater is how 199 Robux becomes a firework. Rankings for those drawers live on the gamepass tier list. Targeting still lives on how to destroy buildings even if every pass is owned.

If a pass purchase does not appear, leave and rejoin once, then check the shop. Early-testing products sometimes attach late. Do not buy a second copy. Do not buy a “code” that claims to grant the pass. The only official products are the five listed here and the cash strikes in the in-game shop.

FAQ

Frequently Asked Questions

Quick answers for airstrikes, cash, codes, Update 1.5, and the Update 2 teaser.

Which gamepass should I buy first?

None, then X2 Cash if you like the loop. Everything else is optional.

Does Unlimited Cash include AC-130?

No. Unlimited Cash fills the cash shop. AC-130 and ICBM are separate passes.

Can I gift passes?

Use Roblox’s normal gift prompt on the game page. This wiki cannot gift them.

Are prices changing in Update 2?

Unknown. Trust the in-game prompt on patch day.

Do passes work after I die or rejoin?

They are account-bound. Rejoin if a purchase does not appear. Do not buy a second copy. Test AC-130 and ICBM on a private intact city, not on a public crater.